Unity 4.3 users will get the full Face Plus experience with blendshape facial animations. A standard webcam is all you need to use Face Plus .HD is always a plus but even VGA will do the trick.
Face Plus (Preview) is the world’s first facial capture and animation technology delivered directly inside a 3D game engine.
Forget about expensive equipment, sticky markers, endless importing and exporting from and to several 3D programs.
With Face Plus (Preview), all you need is sit down in front of a webcam, act out the expressions you want to apply to your 3D character and watch it happen in real time within your game engine.
You can hook up any character to Face Plus (Preview).
If you are using blendshapes (we recommend this for simplicity and flexibility) all you need to do is to create blendshapes for your character using the Mixamo Face Rig naming convention as described in the Face Plus and Mixamo face rig documentation. Click the record button to capture your facial expression, creating an ANIM file for your character.
Then edit the 3D facial animation to get the exact result you want.Face Plus requires a Unity Pro license, version 4.2.x - 4.8.x.Face Plus will work with bone animations for 4.2 users. A list of source codes, libraries, Software Development Kits, is listed below. The classical one is to get some code (source or compiled as a library) and use it within your own application.Let’s start with the most modern concept: By using web services, the client software does not need to bother about libraries or platform dependencies.